Post by Manart on Apr 2, 2010 13:56:57 GMT 8
Ealdfeorhcyninggeearnung
\ˈe:ld - fāˈor - sīniŋ - ˈgir - ären - nau'n\
(el - fi - ore - see - ning - gear - rhe - nung)
(Primal Spirit's favor)
aka BOB
\ˈbäb\
2-handed
Main-hand
Staff Implement
Group: Staff
4lb
1d8 (EDIT: When used as a quarterstaff)
Critical damage: 0
Normal range
Used as a quarterstaff when wield 2-handed
Enhancement: 0
Physical
Effect:
Power (Daily):
Hastened Ritual
"POWER INCONTINENT!!!"
Standard Action
Cast any mastered ritual at (full cost x 1d4) component price instantly.
Power (Daily):
Mantis Swarm
"A swarm of mantis obscures the way hindering enemy's movement and aim"
Standard and Movement Action; Personal;
Effect:
Standard Action: The staff now has an Aura 1 granting cover to self and all allies through the cover of the flying mantis swarm (this standard action must be spent to gain this ability)
Movement Action: Anyone in the Aura may shift through difficult terrain as if they are normal terrain. (this movement action must be spent to gain this ability)
Sustain A: Standard; Effect is now Aura 2
Sustain B: Minor; Effect is now Aura 1; if Sustain A is activated: Aura range increases to Aura 3
Sustain C: Movement; Allies may now make a free shift when they start their turn in the Aura; If Sustain A and Sustain B is activated: Allies and yourself have "Superior Cover" as the swarm concentrates better to provide cover; If neither Sustain A nor Sustain B is activated: Effect is now Aura 1
Special:
You may engage multiple Sustains. At least one sustain must be enabled to maintain this power
Sentience: At the start of the adventure, the staff is inert and silent. Now that it has become more powerful, Edgar has begun to hear shattered thoughts and opinions forming from it.
\ˈe:ld - fāˈor - sīniŋ - ˈgir - ären - nau'n\
(el - fi - ore - see - ning - gear - rhe - nung)
(Primal Spirit's favor)
aka BOB
\ˈbäb\
2-handed
Main-hand
Staff Implement
Group: Staff
4lb
1d8 (EDIT: When used as a quarterstaff)
Critical damage: 0
Normal range
Used as a quarterstaff when wield 2-handed
Enhancement: 0
Physical
Effect:
Power (Daily):
Hastened Ritual
"POWER INCONTINENT!!!"
Standard Action
Cast any mastered ritual at (full cost x 1d4) component price instantly.
Power (Daily):
Mantis Swarm
"A swarm of mantis obscures the way hindering enemy's movement and aim"
Standard and Movement Action; Personal;
Effect:
Standard Action: The staff now has an Aura 1 granting cover to self and all allies through the cover of the flying mantis swarm (this standard action must be spent to gain this ability)
Movement Action: Anyone in the Aura may shift through difficult terrain as if they are normal terrain. (this movement action must be spent to gain this ability)
Sustain A: Standard; Effect is now Aura 2
Sustain B: Minor; Effect is now Aura 1; if Sustain A is activated: Aura range increases to Aura 3
Sustain C: Movement; Allies may now make a free shift when they start their turn in the Aura; If Sustain A and Sustain B is activated: Allies and yourself have "Superior Cover" as the swarm concentrates better to provide cover; If neither Sustain A nor Sustain B is activated: Effect is now Aura 1
Special:
You may engage multiple Sustains. At least one sustain must be enabled to maintain this power
Sentience: At the start of the adventure, the staff is inert and silent. Now that it has become more powerful, Edgar has begun to hear shattered thoughts and opinions forming from it.